Select the appropriate wrapper for your game. If you are unsure, consult the Ninja Ripper compatibility list online.
: Works with various graphics APIs (DirectX 11/12) and supports export to editors like Blender and 3ds Max.
Tip: Because modern engines store vertex data differently, you may need to adjust the UV scale or invert the Y-axis within the import settings to get the textures to align perfectly with the mesh. Troubleshooting Common Errors The Game Crashes on Launch
The assets you rip are the intellectual property of the game developers. Never use ripped assets for commercial projects. ninja ripper 210 download link
Ensure the game is running and in focus when you press the key. Check that the hotkey is correctly set in the configuration. Try a different key if your default one is already in use by the game.
: You can find the latest version and historical changelogs on the Ninja Ripper Official Download Page : Access to the current version is granted through the Ninja Ripper Patreon , specifically for subscribers at certain tiers.
Provide a that are known to work well with 2.1.0 Let me know which you'd like to explore next! Share public link Select the appropriate wrapper for your game
The 2.1.0 release introduced significant architectural improvements over older 1.x variants and early 2.x beta builds:
: Reduced crashes in modern AAA game titles.
If a game uses Vulkan or DirectX 12, ensure you are using the correct version of Ninja Ripper, as older versions may not support these APIs. Tip: Because modern engines store vertex data differently,
While ripping models is a great way to study professional topology or create fan art, it is important to remember:
Click to launch the game through the injector. Once the game loads and the specific 3D model you want is visible on screen, press the default capture hotkey (typically F10 or Print Screen ). The game may freeze momentarily while memory buffer snapshots are written to your storage drive. Importing Extracted Assets Into 3D Software