[ Models | Lore | Sources | Inspiration ]
This is the second book of three covering the Siege of Vraks. Links for all the books are:
Ten years into the bitter siege, Arkos of the Alpha Legion sent a psychic signal that called others in the Eye of Terror to join the plunder. The resulting fleet removed the Imperial Navy from around Vraks, severing supply lines for the loyalist planetside troops. Further, the Chaos ships then dropped reinforcements to the surface, including warbands of Chaos Space Marines, and Titans of the Legio Vulcanum.
Enemy Forces on Vraks - circa 841823.M41
Vraksian Renegades
- Disciples of Xaphan - 50,000 (estimated)
- Garrison Auxilia - 10,000 (estimated)
- Labour Corps - 1.5 million (estimated)
- Planetary Defence Force - 500,000 (estimated)
- Militia - 1.5 million (estimated)
- Frateris Militia - 250,000 (estimated)
- Other Vraksian Renegades - 1 million (estimated)
Legionii Excommunicate Traitoris
- Chaos Space Marine Warbands - 11 warbands identified (numbers unknown)
- World Eaters sub-factions
- Skulltakers
- The Sanctified
- Berserkers of Skallathrax
- Death Guard sub-factions
- Lords of Decay
- The Tainted
- Apostles of Contagion
- The Purge
- Iron Warriors sub-factions
- Steel Brotherhood
- Other non-aligned factions
- The Faithless - Alpha Legion warband of Arkos the Faithless
- Black Brethren of Eyreas - Possible Black Legion sub-faction
- Adharon's Reavers
Other Renegade Forces
- Other Heretical forces - 500,000 (estimated)
- Traitor Fleet Assets (identified in the Vraks system)
- Anarchy's Heart - Despoiler class
- Blood Dawn - Styx class
- Fallen Sun - Slaughter class
- Ferrum Invictus - Devastation class
- Gore Feasters - Iconoclast class
- Damnators - Infidel class
- Armed transports
- Aharon's Bane - Heavy transport
+++ Compiled by 88th Imperial Guard Siege Army HQ, Thracian-Prime: Thrace sub-sector: Scarus sector +++
+++ For transmission to: Segmentum Obscurus, Departmento Munitorum, Operational Command: Cadia +++



Malcador heavy tank bearing runes of Nurgle. This vehicle has taken (and survived) a direct hit from a meltagun. In this case it is likely that the running gear was destroyed by the impact and the immobilised vehicle has been recovered and the tracks and wheels repaired.
The Dark Tongue runes on this Malcador read as follows:

Dreadclaw assault pod of the Tainted warband
For speculation on the chemical compound used below, see: TP-III.
The RTGI shader is a product of intensive independent research and development. It is typically distributed through , making the specific 0.33 build part of an "exclusive" tier of early-access software. This support model has allowed the shader to evolve from a niche experiment into a tool used by digital photographers and "ultra-modded" gameplay enthusiasts globally. Conclusion
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
As an MMO with older graphics, injecting RTGI adds shadow definition and color depth that makes the stylized world feel much more modern and grounded.
Photorealism in PC gaming no longer requires a brand-new graphics card or an official game engine patch. Pascal Gilcher’s shader for ReShade has fundamentally changed how we experience older and modern titles alike. With the release of the highly anticipated RTGI 0.33 Exclusive build, the boundaries of post-processing injection have been pushed even further.
So, dust off that old game, head over to Pascal Gilcher's Patreon, and unlock the power of ray tracing for your entire library. With a little patience and the right preset, you'll never look at your old games the same way again.
: Version 0.33 introduces better performance scaling and fewer visual artifacts than older versions. How RTGI 0.33 Transforms Game Visuals
Because RTGI 0.33 relies on software calculations via standard shaders, it does require an Nvidia RTX or AMD RX Ray Tracing graphics card. It runs on standard hardware. Minimum Requirements Recommended Specs GPU GTX 1070 / RX 580 RTX 3060 / RX 6700 XT VRAM 8 GB or higher API Support DirectX 9, 11, 12, Vulkan DirectX 11, 12, Vulkan Performance Cost ~15% - 25% FPS Drop ~10% - 15% FPS Drop Step-by-Step Installation Guide
While subsequent versions of ReShade and other shaders exist, the holds a special place in the community. It represents a significant milestone in temporal stability and performance. 1. Superior Temporal Stability
, so a stronger card remains the primary factor for a smooth experience. Accessibility and Setup Portal Reshade RTGI - The Working Class' RTX Portal
// Shader [numthreads(16, 16, 1)] void CSMain(uint3 dt : SV_DispatchThreadID)
: Nvidia GTX 1070 / AMD RX 580 or higher (RTX 2060 / RX 6600 recommended for 60 FPS).
To enjoy the exclusive benefits of RTGI 0.33, follow this universal installation workflow: Step 1: Install ReShade
Disclaimer: This article is for informational purposes only. Always obtain ReShade shaders and presets from their official sources and respect the intellectual property rights of developers.
, is a major milestone in post-processing technology. It bridges the gap between classic lighting and modern hardware-accelerated ray tracing, allowing older or non-RTX cards to simulate complex light bounces. Core New Features in 0.33 The 0.33 update is specifically notable for introducing Motion Vectors Temporal Stability
Dramatically enhances atmosphere in classic games like Skyrim , GTA V , and The Witcher 3 .
ReShade RTGI is a shader developed by Marty McFly designed to calculate indirect lighting within games, even those designed decades before ray tracing was possible. Unlike path tracing or full ray tracing, which can calculate every single light bounce, RTGI focuses on .

"The Apostles of Contagion sweep forward through the sickly green light of their chemical weapons attack"
It was another year before a relief Imperial fleet arrived to secure the system, successfully landing more men, supplies, and 22 Titans of the Legio Astorum. This allowed the breaching of the third defence line, and two further battle fronts were opened: aircraft duelling in the skies, and engineers mining underground. After a year of tunnelling operations, the curtain wall was finally breached using underground explosives, but fighting continued without abating.

"Shrouded in acidic smog, as well as destroying the enemy, Nurgle's forces were also poisoning Vraks' surface"

Chaos Dreadnought of the Deathguard. Like all those who have aligned themselves with the power of the Plague Lord and received his favour, disease and decay have covered the hull. This decay seems to have no effect of the Dreadnought's operations.

Captured Land Raider in the early stages of decay. So far this vehicle has only become heavily rusted.

Nurgle Predator of the Apostles of Contagion warband.

Nurgle Rhino of the Purge warband, destroyed during fighting against the 19th Siege regiment.
The Dark Tongue runes on the Rhino read "Aarh'nurgh'lem".
"With every death on Vraks our victory comes closer. There is no army in the galaxy that can stop the forces we began to invoke so many years ago. Soon they shall be unleashed at our bidding!"
— Deacon Mamon - declared Extremis Diabolus by the Conclave of Scarus 2059826.M41
After a full fourteen years of warfare without success, the Departmento Munitorum downgraded the importance of the campaign, limiting the available future reinforcements. A Space Marine strike force of Red Scorpions agreed to aid the effort, which was enough for the Imperial army to finally breach the curtain wall, leaving just the central fortress to conquer.
Then Lord Inquisitor Hector Rex of the Ordo Malleus arrived and indentured the Imperial Guard army due to portents that pointed to an imminent breach in the warp, leaving all the men in danger from a new enemy.

Renegade Chimera encountered during the fighting at the curtain wall breach.

Malcador Defender with its original markings over-painted with Chaos runes.
The Dark Tongue runes on the turret of the Chimera are the number 139, and the runes on the hull read "Bomchiquar'waa'waa" (boomchickawawa). And on the turret of this Malcador Defender are the number 6 and the word "Nurgle".

Chaos Defiler encountered by the 19th Siege regiment.

Chaos Defiler of the Apostles of Contagion warband.
This book's Servants of Slaughter version of the Renegades and Heretics army list covers the Khorne-worshipping sections of the Chaos forces.

Perhaps the most singular and most disturbing Chaos Dreadnoughts belong however to the Death Guard Legion. These monstrous creations are alive with organic corruption, their hulls blistered with oozing sores and weeping, filth encrusted wounds and other stigmata of the Plague God Nurgle. What living nightmare is experienced by the occupant of such a vile and horrific machine is best left unimagined.




The RTGI shader is a product of intensive independent research and development. It is typically distributed through , making the specific 0.33 build part of an "exclusive" tier of early-access software. This support model has allowed the shader to evolve from a niche experiment into a tool used by digital photographers and "ultra-modded" gameplay enthusiasts globally. Conclusion
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
As an MMO with older graphics, injecting RTGI adds shadow definition and color depth that makes the stylized world feel much more modern and grounded.
Photorealism in PC gaming no longer requires a brand-new graphics card or an official game engine patch. Pascal Gilcher’s shader for ReShade has fundamentally changed how we experience older and modern titles alike. With the release of the highly anticipated RTGI 0.33 Exclusive build, the boundaries of post-processing injection have been pushed even further.
So, dust off that old game, head over to Pascal Gilcher's Patreon, and unlock the power of ray tracing for your entire library. With a little patience and the right preset, you'll never look at your old games the same way again. reshade ray tracing shader rtgi 033 exclusive
: Version 0.33 introduces better performance scaling and fewer visual artifacts than older versions. How RTGI 0.33 Transforms Game Visuals
Because RTGI 0.33 relies on software calculations via standard shaders, it does require an Nvidia RTX or AMD RX Ray Tracing graphics card. It runs on standard hardware. Minimum Requirements Recommended Specs GPU GTX 1070 / RX 580 RTX 3060 / RX 6700 XT VRAM 8 GB or higher API Support DirectX 9, 11, 12, Vulkan DirectX 11, 12, Vulkan Performance Cost ~15% - 25% FPS Drop ~10% - 15% FPS Drop Step-by-Step Installation Guide
While subsequent versions of ReShade and other shaders exist, the holds a special place in the community. It represents a significant milestone in temporal stability and performance. 1. Superior Temporal Stability
, so a stronger card remains the primary factor for a smooth experience. Accessibility and Setup Portal Reshade RTGI - The Working Class' RTX Portal The RTGI shader is a product of intensive
// Shader [numthreads(16, 16, 1)] void CSMain(uint3 dt : SV_DispatchThreadID)
: Nvidia GTX 1070 / AMD RX 580 or higher (RTX 2060 / RX 6600 recommended for 60 FPS).
To enjoy the exclusive benefits of RTGI 0.33, follow this universal installation workflow: Step 1: Install ReShade
Disclaimer: This article is for informational purposes only. Always obtain ReShade shaders and presets from their official sources and respect the intellectual property rights of developers. Conclusion This public link is valid for 7
, is a major milestone in post-processing technology. It bridges the gap between classic lighting and modern hardware-accelerated ray tracing, allowing older or non-RTX cards to simulate complex light bounces. Core New Features in 0.33 The 0.33 update is specifically notable for introducing Motion Vectors Temporal Stability
Dramatically enhances atmosphere in classic games like Skyrim , GTA V , and The Witcher 3 .
ReShade RTGI is a shader developed by Marty McFly designed to calculate indirect lighting within games, even those designed decades before ray tracing was possible. Unlike path tracing or full ray tracing, which can calculate every single light bounce, RTGI focuses on .
Imperial Armour 6 was published in July 2008, the same month as the 5th edition Warhammer 40,000 rules. But the forces listed above refer to earlier publications using 4th edition rules. Specifically, the 2007 Codex: Chaos Space Marines for the main attacking force (excluding the reserves), 2003's Imperial Armour 1 (a 3rd edition book) for the defending Leman Russ, and 2007's Imperial Armour 5 for all other units.
The forces are deliberately out of balance in terms of points values, in favour of Chaos:
And that doesn't take into account the imbalance in the special rules: the attacker's Preliminary Chemical Attack and additional opportunity to gain Victory points, and the asymmetrical terms of deployment. Note that using the Apostate Preacher profile in IA6 (Apostate Preacher of Khorne) rather than IA5, the plasma pistol costs 15 points rather than 10 points.