Op Player Kick Ban Panel Gui Script Fe Ki Better Jun 2026
In the window, hover over ServerScriptService and add a new Script (name it AdminServerLogic ).
-- Populate player list function refreshPlayers() for _, child in pairs(playerListFrame:GetChildren()) do if child.Name == "PlayerButton" then child:Destroy() end end
If you need help tailoring this to your specific project, tell me:
-- Place this inside ServerScriptService -> Script local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") -- CONFIGURATION: Add the UserIds of authorized admins here local AdminUserIds = [12345678] = true, -- Replace with your Roblox UserId [87654321] = true, -- Replace with a co-owner's UserId -- Create a secure RemoteEvent for communication local AdminRemote = Instance.new("RemoteEvent") AdminRemote.Name = "AdminPanelRemote" AdminRemote.Parent = ReplicatedStorage -- Server-side security check function local function isAdmin(player) return AdminUserIds[player.UserId] or player.UserId == game.CreatorId end -- Listen for actions sent from the Client GUI AdminRemote.OnServerEvent:Connect(function(sender, targetPlayerName, actionType, reason) -- Crucial Security Check: Block non-admins from exploiting the remote if not isAdmin(sender) then warn(sender.Name .. " attempted to use the admin panel without permission!") return end -- Find the target player in the server local targetPlayer = Players:FindFirstChild(targetPlayerName) if not targetPlayer then warn("Target player not found.") return end -- Prevent admins from accidentally banning or kicking themselves or the game owner if targetPlayer.UserId == game.CreatorId and sender.UserId ~= game.CreatorId then warn("Cannot perform moderation actions on the game owner.") return end -- Default reason if none provided reason = reason or "No reason specified by administrator." -- Execute the requested action if actionType == "Kick" then targetPlayer:Kick("\n[Admin Panel Alert]\nYou have been kicked.\nReason: " .. reason) print(targetPlayerName .. " was successfully kicked by " .. sender.Name) elseif actionType == "Ban" then -- Standard Kick/Ban implementation (For permanent DataStore bans, integrate a DataStore here) targetPlayer:Kick("\n[Admin Panel Alert]\nYou have been PERMANENTLY BANNED.\nReason: " .. reason) print(targetPlayerName .. " was permanently banned by " .. sender.Name) elseif actionType == "Kill" then local character = targetPlayer.Character if character and character:FindFirstChildOfClass("Humanoid") then character:FindFirstChildOfClass("Humanoid").Health = 0 print(targetPlayerName .. " was killed by " .. sender.Name) end end end) Use code with caution. Step 2: Creating the Client GUI Component op player kick ban panel gui script fe ki better
The goal of this piece is to outline and provide a basic script for a GUI that allows server operators (OPs) to easily manage player kicks and bans. A well-designed GUI can significantly enhance the user experience for server staff, making it quicker and more efficient to manage player behavior.
local remote = Instance.new("RemoteEvent") remote.Name = "AdminCommand" remote.Parent = ReplicatedStorage
script.Parent.MouseButton1Click:Connect(function() adminEvent:FireServer(playerToKick, "kick") end) In the window, hover over ServerScriptService and add
The player sent Kai a desperate DM: "Dude, I was having a bad day. I'm sorry. Please, I had 200 hours on that account."
To build a superior administration tool, it is important to understand why public scripts often fail and what makes a script truly "OP" and secure.
An op player kick ban panel GUI script is more than just a tool for enforcement; it's a cornerstone of community management in online gaming. By prioritizing user experience, functionality, and security, developers can create a system that not only streamlines moderation tasks but also contributes to a healthier gaming community. As gaming environments continue to evolve, so too must the tools we use to manage them. A well-crafted kick/ban panel is a step towards ensuring that our online spaces remain enjoyable, fair, and safe for all participants. reason) print(targetPlayerName
That night, he sat in his room, staring at the beautiful, terrible panel on his screen. The player list refreshed. No red names. No exploiters. Just peaceful, honest players building castles and trading swords.
: Add an extra TextBox for custom kick/ban reasons, passing that text string through the RemoteEvent so players know exactly why they were moderated.
A clean, minimalistic, and draggable GUI that stays out of the way until needed.
Always focus on functionality and security when choosing your GUI, and ensure you are utilizing the most up-to-date scripts to guarantee they work in the current Roblox environment.
The Evolution of Administrative Control: OP Kick and Ban Panels