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Unity Save Edit

Non-readable when opened in a text editor; filled with strange symbols, class definitions, and raw data bytes.

PlayerPrefs are stored in the Windows Registry or .plist files.

: ~/Library/Application Support/[CompanyName]/[ProductName] Linux : ~/.config/unity3d/[CompanyName]/[ProductName] unity save edit

Double-click the key. If it is a , switch the base to Decimal before typing your new value. Click OK . Scenario B: Editing Plain-Text JSON/XML Saves

: %userprofile%\AppData\LocalLow\[CompanyName]\[ProductName] Non-readable when opened in a text editor; filled

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Use DNSpy to edit the game's code directly. Right-click the save/load method, select Edit Class , and remove the encryption function entirely so the game reads and writes raw, unencrypted JSON text. Compile the changes in DNSpy and overwrite the original Assembly-CSharp.dll . Run the game once to generate a clean text save, edit it, and play. 5. Best Practices and Troubleshooting If it is a , switch the base

JSON serialization allows you to save and load data in a JSON format. Here's an example of how to use JSON serialization to save and edit data:

C:\Users\[Username]\AppData\LocalLow\[Developer]\[GameName] Documents Folder: C:\Users\[Username]\Documents\[GameName]

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